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    Delta Force App Store Review

    Delta Force App Icon

    Note: I did not play a single frame of this game and uninstalled it immediately upon realizing that it (at least as yet) does not have controller support.

    I’d been eagerly anticipating the idea of this game only the second ever flavor of first person shooter (after the CoDs) to the iOS/iPadOS platform for how many years now? Legitimately, I remember being a younger person when I first “preordered” the app download. If disappointment wasn’t such a hallmark of using life on said platforms throughout their whole history, the fact that Delta Force was published with zero(?) controller support whatsoever would be genuinely offensive.

    Especially in this title’s case, what confuses me most is… I can’t figure out why you’d bother publishing it at all on iOS/iPadOS - and we all know it can be some bother if you knew it’d be touch-only.

    Gear.Club Stradale App Store Review

    Gear.Club Stradale impresses with its visuals and controller support but ultimately fails to deliver a satisfying driving experience due to its inadequate physics engine.

    tfw when god turns the world off and all ur pals get sucked into hell.

    Champion's Online Review (GameTrack)

    I’ve been trying GameTrack's premium tier for the past month and thought I should at least have one go at the review function… This isn’t actually substantial or useful in any way. You’re welcome.

    SO you want me to review Champion’s Online, virtually unprompted, in 2024, eh?

    Well, I loved and was very invested in Cryptic Studios at the time (see: Star Trek Online and Champions was already regarded - in a very misty-eyed, not very practical sense - reverently as very much their baby by the time I arrived in 2009.

    I think it was 2011 or so that I decided to commit to Champions - despite how thoroughly uninteresting and unintelligible I found the whole idea of comic book superheroes. In contemporary language, yes it was absolutely super cringe, but I remember admiring how well-established (in a very practical sense) the identity of this title was compared to the product they were building on the same platform with identical tooling that was Star Trek Online at the time.

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